Wiki › Dark Ages II › Spells
Spells
30 spells exist in Dark Ages II. Damage and healing scale with the caster’s Intelligence, so no fixed numbers are given below. Gold cost to learn each one isn’t extracted yet — it’s set per-shop rather than fixed to the spell.
| Name | MP cost | Effect |
|---|---|---|
| Acid Rain | 80 | Deals damage to all enemies. |
| Agility | 10 | Raises one ally's Agility. Battle only. |
| Blindness | 7 | Lowers one enemy's Agility for the rest of the battle. |
| Burn | 5 | Deals fire damage to one enemy. |
| Death Blast | 120 | No effect is implemented for this spell in the current build. |
| Defense | 10 | Raises one ally's Armor. Battle only. |
| Escape | 10 | Escapes the current battle. |
| Explosion | 15 | Deals fire damage to a row of enemies. |
| Fireball | 35 | Deals fire damage to a row of enemies. |
| Full Heal | 20 | Fully restores one ally's HP. |
| Full Revive | 40 | Fully revives a fallen ally. |
| Great Heal | 10 | Restores HP to one ally. |
| Haste | 10 | Raises one ally's Speed. Battle only. |
| Heal | 5 | Restores HP to one ally. |
| Heal All | 30 | Restores HP to all allies. |
| Lightning | 60 | Deals damage to a row of enemies. |
| Massive Heal | 15 | Restores HP to one ally. |
| Mol. Discharge | 40 | Deals damage to one enemy. |
| Mutilate | 30 | Deals damage to one enemy. |
| Pain | 20 | Deals damage to one enemy. |
| Paralyze | 15 | Freezes one enemy in place for a very long time. |
| Rain of Fire | 50 | Deals fire damage to all enemies. |
| Resurrect | 20 | Revives a fallen ally with 1 HP. |
| Shock | 12 | Deals damage to one enemy. |
| Slow | 10 | Lowers one enemy's Speed for the rest of the battle. |
| Storm | 20 | Deals damage to all enemies. |
| Strength | 10 | Raises one ally's Strength. Battle only. |
| Suspend Foes | 50 | Freezes all enemies in place for a very long time. |
| Wave of Fire | 90 | Deals fire damage to a row of enemies. |
| Weakness | 10 | Lowers one enemy's Strength for the rest of the battle. |