Wiki › Dark Ages II › Quests › The Hunting Lodge
The Hunting Lodge
Side quest
The game has vanished from around a hunting lodge.
The Lodge
The hunting lodge is two squares west of Zephyr. Its master has closed it; there is no game left to hunt. His assistant, Seval, sends you to the trackers out in the field to the south. Speak to all three.
The Trackers
Jeristhal has found huge footprints, Tabus a bloody rock far too big for a man to throw, and Sturm an enormous pile of dung.
Seval
Seval thinks it sounds like giants, likely from the mountains south-west of the lodge.
The Giants' Cave
The giants’ cave is in the mountains south-west of the lodge. Five Minor Giants fight you at its mouth, among the rotting remains of the missing game.
The party's journal
There's a hunting lodge in the wilderness west of Zephyr. The lodge master is having trouble finding game. We should talk to several hunters south of the lodge to get more information.
We spoke to three hunters and reported to Seval. He thinks we are dealing with giants. If so, they're likely to reside in the mountains southwest of the lodge.
Seval rewarded us with a nice bow.




