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Rogue Mages
Side quest
A band of Abastral mages is building an army of golems to strike at The Rein.
Amarina
In the Hidden City of Mages, Amarina asks you to stop Colthar, an animator who has slipped away with three other mages to build an army of golems. Either way it ends, it would expose the Abastral to The Rein. She knows only that he went to the west coast of the mainland.
Colthar's House
The house is on the west coast, west of Erond. Colthar is inside, and vanishes as soon as you mention the council. On the shelf behind him, a book on animation by Colthar hides a magic key between two pages. It unlocks both trapdoors in the house.
The Hideout
The two trapdoors lead to two halves of the hideout. The southern one comes down near Colthar, who fights with five Sand Golems and drops a strange stone. Then take the northern trapdoor and set the stone in the forehead of the statue (S); the wall behind it opens. Three golem statues (G) come to life one after another as you pass. The three mages wait at the far end, each with five Sand Golems; beat them all. The chest (1) behind them holds a Mage’s Robe.
The Reward
Amarina pays 3000 gold.
- You receive 3,000 gold.
The party's journal
Apparently the Abastral are not as unified as they would have us believe. There is much infighting and a group of rogue mages are building an army of golems. We've been hired by The Council to kill the mages, who are led by a man named Colthar.
Finding Colthar was not too difficult. Keeping up with him was. He has vanished, but he can't be too far.
Our reward was 3000 gold pieces.




