Dark Ages II news

7 posts. Read the newest posts in full.

2017

  • November 12, 2017 · One little bug can really ruin a release

    DA2 Alpha 11, Updates so soon!

    Just a quick update this time to fix a very important bug. Like with any classic role playing game, the more you walk along in a dungeon, the more likely you are to be attacked. To make sure the process isn’t completely random, the first...

  • November 9, 2017 · Things might be going backwards...

    DA2 Alpha 10, Big Changes?

    Several months ago, I decided to take a break from Dark Ages: The Continents to work on the sequel. Specifically, I decided to finally port the game to SDL for the graphics library. This is technically the third port for the game. The most recent...

2009

  • February 19, 2009 · First News Post

    February Updates

    The latest build in the new version of DA2 has been available for over a week, but I thought I’d officially announce it in the news. It is mostly playable now, which is good. You can find it by clicking here. I’ve also updated the...

  • January 19, 2009 · First News Post

    Dark Ages II Version 2.0 - Coming Soon!

    Well, it’s been years since the last update. It seems the migration to Vista will never be complete, but Windows 7 will probably change that. As a result, DA2 needs porting yet again to keep up with the modern operating systems - so much for...

2006

  • July 15, 2006

    Patch 1.2 is released!

    The new patch is out. It fixes only a few minor bugs and provides a better menu interface when hitting the ESC key while playing. It also fixes an old crash bug that happens rarely. If you downloaded the game after July 15, then you...

  • March 11, 2006

    Patch Release Dark Ages II, Version 1.1!

    The patch is in the download section. It is self-extracting, just run the file and it will do the rest. I also updated the main game file, so if you downloaded and installed DA2 after March 11, then you are already updated. The version number...

  • March 2, 2006

    Patch Coming Soon

    I am working on a patch to fix a few of the remaining bugs that I missed during the beta phase. I will be testing it privately, but it should be ready by the end of the month.